![]() Kills from all game modes except for Arcade should count (only Potion vs.Like each mission have same chance to be seen, each enemy have all 5 kill variations, etc. And should on average be 5.176 shards per day, when accounting for one day of lower possible chance, due to tournament off-day (that is minus one 3 shard, and twenty-two 7 shard missions on that day). example2 (veteran player with all heroes at max rank) - 140 missions available total (all 6 tappable, 23 tournament, 17x5 kill enemy, 1 realm siege, and 25 campaign).And should on average be 4.942 shards per day, when accounting for one day of lower possible chance, due to tournament off-day (that is minus one 3 shard, and four 7 shard missions on that day). example1 (just unlocked mission board and only have 4 heroes, no max rank) - 51 missions available total (all 6 tappable, 5 tournament, 7x5 kill enemy, and 5 realm siege).2 shard - 3 (tappables only) 3 shard - 21 (17 enemy kills, 1 tournament, 3 tappables) 4 shard - 18 (17 enemy kills, 1 realm siege) 5 shard - 39 (17 enemy kills, 22 campaign) 6 shard - 18 (17 enemy kills, 1 campaign) 7 shard - 61 (17 enemy kills, 22 tournament, 20 realm siege, 2 campaign).5) And kill missions for enemies from worlds not yet unlocked. 4) Campaign mission for worlds you didn't unlock yet. 3) Campaign and tournament mission for heroes you don't own. 2) RS missions for heroes that don't have them yet, those you don't own, or those you have at max Rank. 1) Tournament missions are disabled on tournament day-off. However not all missions are available to you all the time. Since halloween2020 Daily Mission now refresh with normal daily refresh, while still having 24h to finish after accepting/refreshing (so you still have 24h to finish, but if you finish it sooner you don't need to wait for 24h to run off).Īt this point (updated 1st of march 2021) there should be 160 unique daily missions (including unconfirmed kill missions) and each should probably have same chance to appear. Originally Daily Missions had to be manually refreshed 24h after accepting/refreshing previous one (resulting in less than daily). Kill 200 Elementals has "Most often appear in World 4". Each mission has sort of a wanted poster with an icon, if you click on it there is tip on finishing it. Kill missions can be finished in all regular game modes ( Arcade excluded) and all missions should award progress toward regular Achievements like play certain hero, build tower, kill enemy, etc. Each known mission is listed below, as well as tips on completing it. New one is available each day, or can be refreshed into a random different mission by watching an Ad (max 1 per day). You can see how many shards you have when you choose awakening token in forge crafting (even if you're unable to craft any, due to having all heroes maxed). There is probably no limit on how many you can store. They appear in a minimum quantity of 2, up to a maximum of 20.ġ0 Awakening Shards can be combined into single Awakening Token of your chosing at a Forge (only for heroes you own, and are available at RS). But also in Mabyn's Secret Wheel and Elixir Mine (level 5+). They can be obtained primarily through Daily and Weekly Mission. Visual BUGS: 1) For split second when opening mission board window, Kill 1000 Slimes mission with 500/1000 progress will be visible. this theory is already broken by 3 shards kill 90 LavaCreatures which is -10 from original 100.Can't confirm due to lack of data, but probable range is 3shard +-5, 4shard +-10, 5shard +-15, 6shard +-20, and 7shard mission +-25kill range. ![]() Please add alternative kill values you'll encounter there, so we get better idea about range of kill count variations for missions. until it's fully confirmed these will be tracked in column "alternate".So far only confirmed to be +-24 enemies at most.patch kill mission amount needed changed to random number in some range close to original value. ![]()
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